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Farsight

Operation No Name

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MISSION BRIEFING
 05/11/2019 9pm CST (SP @ 0910)
 
BACKGROUND INFORMATION
Saint Kapaulio is and has been a United States stronghold for decades. The large island has seen history written in its sands, mountains, and hallowed grounds. To its natural residents the constant military exercises have pushed some to rebel. Much of the Island has alot of equipment left from the Soviet Union who occupied the island. Old mine fields are common in this region to the extent that much of the island is off limits to the public. Local economy derives from fisheries but is trumped by the inland farms. Each major town runs its own political structure while many enact a 2200 curfew for all residents. Local militias roam the area to stop vandalism and the heavy black market exports. 

All further information will be redacted and Spartac presence in this area must remain unknown.

The Agency has called upon spartac to help with the insurgency.

While the area is beautiful, do not travel unarmed or in US camouflage. The rebels do not take kindly to those that resemble soldiers. Avoid all contact with US military unless otherwise authorised.

An old Special forces compound has been lended to spartac while we operate in this region. Supplies will be granted and assets are plentiful.

SIT REP: 
With the head of the insurgent snake chopped off, and the rest of it smashed to pieces by explosive shotgun rounds. Spartac has been sipping margaritas on the beach and working on their tans. However when a local village family approached Spartac command with pleas to save their families. The stench of low tide filled the air. A scouting party has witnessed Agency members executing villagers at a secret submarine base close to the old castle once held by the insurgents. 

Previous Operation Statuses 
OPERATION: Party Crashers = COMPLETE 
OPERATION: Back Alley Beatdown = COMPLETE
    OPERATION: Poking A Hornet's Nest = COMPLETE
    OPERATION: Turncoat Killers = COMPLETE
    OPERATION: Attack on the puppet master = COMPLETE

MISSION & EXECUTION
This is it. While the head of the snake has been chopped off, it still has a poisonous bite. The device which has been moved to a warehouse is being set for explosion so as to eliminate the Russian forces in the region and to eliminate any evidence of the agency. We will move in just past dusk and recon the area. Once a good recon is complete a demolition team will move in to set up explosive traps on roads and woodlines. They will then fall back into squad elements. At dawn a team will move in on the compound while the other moves into the warehouse. The exvil vehicle will then be chosen by the team leader and valuable cargo will be loaded so as to pay Spartac back for the loss of life and no money. The device will need to be either 1 set to explode 2 left and given to the hostile US forces upon exvil or 3 given to the russian forces.

Time:  1900
Objectives: 
Primary 
PID Units at warehouse and compound
Identify possible device location
Identify exvil method
Destroy radio towers to halt information out flow
Set device to explode or disarm/turn over to hostile US forces/ or Russian forces
Secondary  
Set boobie traps (lol) on roads leading to location and in woodline
Do not allow QRF to retake buildings 
Load valuable cargo into exvil vehicle 
Tertiary - REMAIN UNDETECTED EN ROUTE TO AND FROM TARGET A.O.
Rules Of Engagement: Return Fire (Dangerous)
Threat Level:   HIGH(Dangerous)
 
Insertion: Prowlers and ATVs 
Respawn: ZEUS DISCRETION 
UNIFORM: Tropical
EQUIPMENT: Team Lead Discretion
REQUIREMENTS: NO EXPLOSIVE SHOTGUNS OR THINGS OF THAT NATURE (NOOBS)
ROLES NEEDED:
Team lead X1 
Squad lead X2
Demo team X2
 
RISKS - CONCERNS - NOTES
 
Assets: NONE
Weather Report: Clear 
Role Play Requirements: 0
Additional Intel:
MAP: https://steamcommunity.com/sharedfiles/filedetails/?id=939686262
 

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