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Showing content with the highest reputation since 12/21/2016 in all areas

  1. 6 points
    Going to bed will never be the same once Trauma has put you to bed with his magic touch. Such soothing memories! Only elite warriors in Spartac get this type of treatment. When it happens you will know it
  2. 5 points
    greetings guys, had to catch up bills with first check, might have a laptop coming soon we will see if the internet can handle some shenanigans
  3. 5 points
    Life's good gents, getting in shape and making dollar dollar bills, still up in the air with Amazon however it turns out an old army buddy of mine works at the data center I'm trying to get hired at. So yay. More snapshots of the easy life. Also, 'memba Dakota? I 'memba
  4. 4 points
  5. 4 points
    Having my birthday party then so i wont make it sadly. Attached is my new baby girl for you guys who haven't seen her
  6. 4 points
    and he was never heard from again
  7. 3 points
    JTAC and forward ground team sounds like my kind of thing. again thanks for the pictures On a funnier note this was spit at the end of last Saturdays op
  8. 3 points
  9. 3 points
    Will be there like always, sorry I haven't been on but "For Honor" dropped and whacking peoples heads off with a ball and chain flail makes me hard.
  10. 3 points
  11. 3 points
    I have been apart of Spartan Tactical for almost a year now, and since near the beginning, i have been one of the main mission makers. I know a few of us have been searching for a mission or mod or whatever which can play to our strengths as a pmc, from PMC simulator to Overthrow and even a few custom missions . I may have finally found what we are looking for. Hired Guns 2: Mercenary campaign http://steamcommunity.com/sharedfiles/filedetails/?id=831634087&searchtext= Depending on the response to this post, i may put the mission up for testing on our end. If enough people enjoy the test, i will make contact with the mission developer about customizing it for us, personally...... Let me know what you think in the comments below Cyphas
  12. 2 points
    Ground team, LMG or whatever is needed. My rig should now be cleansed of the devils that have plagued me and caused numerous crashings.
  13. 2 points
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  15. 2 points
    Congrats man, just wait until she hits 3, that's when the sassyness comes out full force lol. Source: my daughter is 3 and is sassy as hell.
  16. 2 points
    "Fuck you lookin' at Motherfucker!"
  17. 2 points
    MISSION BRIEFING7PM (PST) SATURDAY, February 25, 2017 (typical op night and time) BACKGROUND INFORMATION Welcome to Southern Sahrani. After our recent run of PMC operations gaining valuable combat experience, The government of Southern Sahrani at the direction of the Royal Family has hired us on a government contract to train some of their units. Those who do not know, Southern Sahrani is bordered by a not so friendly nation to the north. There is a long tradition of tension between the neighbors, but since the establishment of the DMZ some 27 years ago, there has not been a single border incursion. The interest in extra training by Southern Sahrani MoD was sparked by the North signing a mutual defense pact with CSAT, which typically indicates full membership in the Bloc will follow shortly. A NATO Exercise is scheduled to take place off the shore of Southern Sahrani in the next 90 days in response, and NATO has invited observers from the Southern Sahrani Leadership. SITUATION Current situation as of 25 FEB, 2017: In an Unprecedented attack, the North Has Launched a massive attack against the South. Spartac showed its prowess on the battlefield that day, and demonstrated it's value. We have been offered a contract for the duration of the hostilities should we so choose. Any Spactac employees who wish to decline the contract are welcome to, but this will be your last chance. With our Defense of Pariso, and the government sector including the MoD the government of South Sahrani still stands. I have been working closely with senior leadership to determine what assets the South still has, and where best we can assist. The South was caught nearly completely off guard. Current Map of the Situation: Known lines as of 25 FEB. The western sectors of the island are unknown, but assumed in enemy hands. Intel Indicates that several Mech Inf Bde have rolled over the border, in addition to a full AR and Inf Bde in support. Their know Air assets include An Inf Bde Airmobile, and a Fixed wing Combat Squadron. With that said, we have 3 potential targets that myself and the MoD feels will greatly assist in the defense of the south. Potential Targets: OBJ A: Ground Attack of Estrella Light Inf contacts reported near the town of Estrella. Strong Western coastal attack pushing out the front line would cause the enemy to reconsider any attacks on their Prize, the Paraiso Capital. OBJ B: Air Assualt of OpFor Supply FOB In / around the municipality of Cayo Our Forces will Approach via Littlebird to assualt enemy supply, logistics and maintenance FOB. Should be lightly defended. Destroying this supply infrastructure will hurt the enemy forward deployed forces in the west. OBJ C: SCUBA insert of Dolores Enemy forces are smoking and joking around the town of Dolores, waterborne insert, wreck any enemy targets, disrupt supply lines and bail out. Remind them that Godless Communists are not welcome when people have the desire to be free... KEYNOTES - Civilians are not to be engaged unless they a direct and legitimate threat. In country you are not to go heavily armed unless specifically told otherwise. Civilians must be treated with respect and courtesy. Finally, commandeering any civilian vehicles will be dealt with severely. Surveillance: Operating area. Targets last known appearance. Heavy equipment. Recommended outfit. MISSION & EXECUTION Time: Mission Dependent Task: ROE(Rules Of Engagement): PID, Fire at willMain body: Intercept Team: Recon: Insertion: Extraction: Recommended Equipment: Combat Load, per Operator Preference Required Roles: COMMUNICATION CHANNELS Command: 121 short range 33 long range ARES - (MAIN BODY) -121.1 POSEIDON - (INTERCEPT TEAM) - 121.2 APOLLO - (CAS) - 50 long range HERMES - (RECON) - 121.3 team 121 for relaying info. 33 Long range (when applicable) SQUAD LEADERS / SPECIAL ROLES Alpha Team Lead: Alpha Team Medic: Bravo Team Lead: Bravo Team Medic: Radio Operator: Zeus: RISKS - CONCERNS - NOTES Expected enemy strength: N/AAnti-air concerns: N/ASupport: N/AWeather Report: Clear skies, No wind, , High of 98'fAdditional Information: Uniform for use in Theater: Scorpion or Variant: Primary pattern in your kit should be Scorpion. Crye preference over other uniform cuts.
  18. 2 points
    @Trauma I believe it went something like this.
  19. 2 points
    Looks cool but I'm not allowed to buy any more games, my wife said ArmA 3 was the last one for a while lol.
  20. 2 points
    Soon friend, I have a very plausible job offer with Amazon so I'm holding out to see if that goes through and I come home, if I don't get selected and I stay here it'll be inbound.
  21. 2 points
    MISSION BRIEFING7PM (PST) SATURDAY, FEBRUARY 11, 2016 (typical op night and time) BACKGROUND INFORMATION Welcome to Benghazi gentlemen. We have been commissioned as the security team for a CIA Annex located in Benghazi, Libya. Tensions are high in the country, with a large population against the US government operating within. The hostile forces are not designated by camo, we are dealing with a possible radical Islamic population. A U.S. Embassy (AMBO COMPOUND) is within a few miles of the CIA Annex and we have met with their local security to asses the vulnerability of their facility. The AMBO security forces will depend on us in case of emergency. SITUATION Current situation as of February 6, 2017: - There have been many suspicious vehicles and military aged males hanging around the CIA Annex; have been seen on cellphones, Annex location may be compromised. -The AMBO Security forces have notified us of a man taking pictures over their walls; possibly gaining intel on the layout of the AMBO Compound grounds. -We have gained intelligence of a possible attack on a high value target, and we have reason to believe the AMBO is the target. -If the AMBO Compound is compromised, our instructions are to evacuate the AMBO personnel and get them back to the CIA Annex. -There may be locals friendly to us and will engage hostiles along side of us, heed ROE. KEYNOTES - Civilians are not to be engaged unless they a direct and legitimate threat. -Opposition is most likely radical locals (Russian made arms, little to no body armor, no distinguishing apparel) -In country you are not to go heavily armed unless specifically told otherwise. -Civilians must be treated with respect and courtesy. -Since we are working along side of the CIA our presence is to stay unknown at all odds. -We are the only active "security" in the area currently, our CIA agents do have local militias as our only assets. Surveillance: AMBO COMPOUND PHOTOGRAPH OF AMBO COMPOUND FRONT GATE CIA ANNEX COMPOUND AMBO COMPOUND PERSONNEL AO MAP (Fallujah Map) MISSION & EXECUTION Time: 1800 hrsTask: Secure and extract the AMBO personnel back to the CIA Annex; ALIVE OR IN BODY BAGS. Defend CIA Annex against possible counter attack. ROE(Rules Of Engagement): Do not fire, unless fired upon.Main body: Refer to "Task" Intercept Team: N/A.Recon: N/AInsertion: CIA VehiclesExtraction: Any AvailableRecommended Equipment: Light helmets, vests, NO CAMO-Civi Clothes ONLY , body bag, night visionRequired Roles: A couple of role players for AMBO Security (voluntary); will be in combat alongside BLUFOR. COMMUNICATION CHANNELS Command: 121 short range 33 long range (when needed) ARES - (MAIN BODY) -121.1 POSEIDON - (INTERCEPT TEAM) - N/A APOLLO - (CAS) - 50 long range HERMES - (RECON) - 121.3 team 121 for relaying info. 33 Long range (when applicable) SQUAD LEADERS / SPECIAL ROLES Alpha Team Lead: Alpha Team Medic: Bravo Team Lead: Bravo Team Medic: Radio Operator: Zeus: Farsight or Colt RISKS - CONCERNS - NOTES Expected enemy strength: UNKNOWNAnti-air concerns: N/ASupport: N/AWeather Report: Clear skies, No wind, , High of 98'fAdditional Information: Message me for a chance to be a role player, 2 slots, first come first server, comment on here (ROLE PLAYER) to get it.
  22. 2 points
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  24. 2 points
    -VIP escort. Meeting in town, must defend against possible attack. Mission complete when VIP back in camp/secure area. Team can decide on transportation mode: ground/air/water. PACE plan accordingly. (I think this was already suggested back in June?) -Defend outpost. Starship Trooper style? Maybe after an airdrop? Call in some indirect fire? -Infiltrate and assault outpost. -SWCC water extraction (Zengiant's idea) (Probably a nice way to wrap up a mission) -Assault town/ Direct Action on a building. With sniper/spotter team overwatch and/or CAS (AC-130ish Blackfish?) -Air Assault on an industrial building. Recover something. Extract. (SWCC?) -Presence patrol turns to shit. -Ambush on convoy/convoys. QRF responds. Team leads given convoy route, must decide best ambush location. QRF responds from unexpected direction, team must re-org/re-align (or die). -Secure crashed helicopter. Bad location. Wait for extraction. Farsight comes in to a hot LZ, saving the day. -QRF/answer distress call. Kind of like an audible. Everyone arrives thinking we are going to do X, but while people are prepping something happens and we must move NOW. Or might be a good back pocket mission when we finish another one early. You have to respond before you have a chance to re-arm/re-adjust. Maybe a blown up convoy (mine, or RPG) have to fix truck and get back to camp. -Infantry vs tank in city. One squad has to distract the tank while another one tries to disable with a satchel charge(?) -Airfield assault. Crew must paradrop near airfield. Disable AA defenses and site security, so transport plane can land. Extract. -Try and infil undetected/without alerting the area. Blow up target. Exfil. The more noise you make, the worst the response is. -"Lets do the whole fucking village". Small/medium size town. Everyone gets their favourite vehicle. Blow up the town until the server crashes. Many enemies.
  25. 2 points
    Welcome stranger! I am very happy to see that you have made it this far. You've taken the time to not only visit our site, but read this post and learn more about us and for that I am appreciative. My name is @Dakota, the founder of this group I call SPARTAC. This informational post has been written in an effort to provide you as well as other potential applicants and curious readers such as yourself a more thorough understanding of what Spartan Tactical is intended to be and the experience we hope to provide those who wish to join our community. First, perhaps it is best to start with what SPARTAC is not as to avoid wasting any of your time. SPARTAC is not a milsim group. We do not operate with true-to-life ranks, policies, procedures, protocols, responsibilities, etc. We do not enforce mandatory attendance or have mandatory gaming nights. We do not specify what role you must play or what loadout you must carry while playing it. We do not force you to wear certain pants with a certain vest. We do not expect you to blindly obey the leadership as if we are Gods nor do we expect you call us Sir. We do not require you to be put through training or jump through hoops to join us. Spartan Tactical Group (SPARTAC) was founded as a PC/ARMA based spin-off of a console-based clan, of which I have been a member for over a decade. SPARTAC intends to channel the vision and purpose of that clan in our growth, which includes making it our mission to provide a laid-back, casual, relaxed experience for all with an emphasis on finding good people to play games with first and foremost. Everything else comes after. The requirements for joining are simple, we do not ask much of you and we expect very little in return. SPARTAC aims to become more than a simple group, we hope to build not only a team, but a community of gamers who can call each other friends. We hope that together, with your help, we can achieve that goal. SPARTAC has been based on a private military company, first and foremost, because it provides an interesting dynamic with which we can operate and allows flexibility in the brand we employ. It is important to be clear that the PMC aspect of SPARTAC is solely for appearances and fun and that being a member of this "PMC" group does not mean you will not see us playing beyond our scope when we choose to do so. I.E. utilizing advanced air/ armor assets in game and so on. For the sake of "the story," being based on a PMC allows us that room to flex and bend rules to fit our informal, laid back style in addition to allowing us the diversity of our membership that we encourage amongst the group. Otherwise we will play the game as it is intended to be played. That being said, we do intend to ham it up a bit with custom built missions geared towards the PMC role and will structure our community with some fun references to being a PMC where can. While SPARTAC is very laid-back and casual, we do enjoy getting tactical as well. Tactical can be defined as "of, relating to, or constituting actions carefully planned to gain a specific military end." For us this means three things; we communicate, we work together and we play the objective. Simple as that. We are happy to provide ancillary experiences to enhance this including, but not limited to, a brief orientation, simulated training, recommended responsibilities of designated roles, suggested uniform and equipment loadouts per mission and so on. But at the end of the day, our one and only true purpose is to ensure we are all having a good time while doing it. I chose the name Spartan Tactical Group with a few different inspirations/influences in mind. The structure of the name, Spartan Tactical Group, was directly influenced by other actual PMCs in operation including the RSB Group and Control Risks Group. The "Tactical" quite obviously is in place to emphasize that while we are all about the relaxed requirements and play styles, we also do enjoy employing tactics in our games too from time to time. And finally, the most obvious reference: Spartan. The city-state of Sparta and her warriors need little introduction, nor explanation, however if you are interested you can read more here. And that, in a nutshell, summarizes the mission and intent of Spartan Tactical. Thank you for taking the time to learn more about us. We hope you'll consider joining our team and as we grow, we hope you'll be proud to be called a Spartan and come to think of your fellow Spartans as a second family. - Dakota SPARTAC Founder